
List of rewards from Monster Collection Explorations (Work in Progress) Here is a Yeti from the Pink Bean & Yeti World Event sitting on an Orange Mushroom Cube Chair These cube chairs are compatible with other cube chairs such as the heroes cube chairs from the Heroes of Maple storyline. Seen below is a character sitting on a stackable Cube Chair consisting of chairs from Monster Collection, from top to bottom: Orange Mushroom, Scuba Pepe, Specter Dog, Ripe Wolfroot, Water Thief Monster and Tino Cube Chairs. A player will start with two exploration lines already unlocked from the start with the third unlocked at 150, fourth at 300 and the final at 600.Ĭube Chairs are stackable chairs that can be customised to your liking using different cube/ chairs. To send monsters on exploration, click on the exploration tab and then select a line to send the monsters on an exploration. In the picture below, I have sent 5 24hrs lines of monsters for exploration. In addition, collecting a line of monsters will yield a box. To unlock an exploration line, you'll need to collect a line of monsters, the number of hours for the exploration depends on the line itself which varies - 1hour, 3hour, 6hour and 24hour lines. You can get some spell traces from exploration at a decent chance Trait items are handy for getting the charm level of mules to level 30 to unlock pocket slots, You can obtain Cube Chairs by completing specific collection pages Crimson flames, epic pot scrolls and yellow cubes can be obtained occasionally from running exploration boxes Constant flow of mileage (Note that there is an overall mileage cap per day) After receiving some feedback, I've decided to upload a comprehensive guide to the forums to guide others on monster collection. I'm JuddStorm, also known as u/JuddtheStormcaster on Reddit. Information is correct as of MapleSEA V215 (Destiny) Note: I'm using SEA names on monsters and items, note that the names of items and monsters may vary between SEA and GMS, notably elite prefixes, I'll try my best to include the GMS names of certain items and monsters as well. Collecting Monsters using Momons (aka Monsterblooms in GMS) Monster Collection Guide for Party Questsġ2. Guide to Collecting Certain Rare and Specific Monstersġ0. A Page By Page Guide on which monsters to collectĩ. A Guide to obtaining Considerable Exploration Box Lines (24 Hour/Black Box Lines)ħ. Important Notes on Monster Collection and TipsĦ. Negative things about Monster CollectionĤ. I am completely stumped by this.A Comprehensive Guide to Monster Collectionģ.

I've been told that a list of classes that Lucid soul is 'good' to have on has been circulating on twitch, but with no leads, I'm flat out of luck trying to find any aggregated resource on which classes will benefit enough to make it a worthwhile farming investment.

Nothing about this inherently tells me that mages can make the soul hit harder than other classes, mainly because damage seems to hinge on things like damage range and final damage, which classes other than mages (ex.

MR and IR are monster elemental resist and ignore elemental resist. MD and ID are monster defense and ignore defense Skill% is based on the level of the skill (1500 or 1800% respectively) What I haven't been able to figure out is why.Īccording to Strategywiki, the Soul Weapon Summon Damage formula is:ĪD / (1+Final%) * Skill% * (1-) * (1+)įinal% is the multiplicative total of all final damage sources A lot of the ultra-endgame folks I've asked have consistently told me that usually only mages use the Lucid soul summon for farming, with a few exceptions.
